====== Halfish Culture ====== ===== Cultural Traits ===== * Cousin Tongues: You learn 4 languages. * Eternally Hopeful: When making a save vs. a spell or fear effect, you add 1 Free Hero Dice. * Gossip: After spending 1 day in a settlement and interacting with the locals, you automatically pass any attempt to Gather Information or Recall Information about the area or its residents with a DC of 15 or less. If you’re at least 10th level, this improves to DC 20. * Halfkin Slingers: You are Professional with all thrown weapons. (Please note that this does not grant them skill with “weapons you throw” but with “weapons with the thrown quality, when thrown”.) * Packrat: You begin play with the Quartermaster feat. You also always seem to have food squirreled away in hidden places. Once per day you can produce a full meal fit for a humanoid. This food is always located in a place where it can be drawn quickly. Starting Languages: Common or Trade and Halfish.