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berserker [2024/12/25 02:47] scottberserker [2024/12/25 02:59] (current) scott
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      * All Martial Weapons (Skilled)      * All Martial Weapons (Skilled)
   * Defense: Skilled   * Defense: Skilled
-  * Armors: Light+     * Armors: Light
   * Saves   * Saves
      * Fortitude Save (Professional)      * Fortitude Save (Professional)
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 ==== Signature Ability: Battle Frenzy (1st Level) ==== ==== Signature Ability: Battle Frenzy (1st Level) ====
 You were born to the rage, able to whip yourself into a deeper frenzy than most. You were born to the rage, able to whip yourself into a deeper frenzy than most.
 +
 **Benefit:** Your rage lasts for 6 rounds instead of 3. **Benefit:** Your rage lasts for 6 rounds instead of 3.
  
 ==== Rage (1st Level) ==== ==== Rage (1st Level) ====
 Tapping into deep wells of storming emotion, you can whip yourself into a powerful frenzy. Tapping into deep wells of storming emotion, you can whip yourself into a powerful frenzy.
 +
 **Benefit:** Take a “Transform” action to rage. While in this state you gain a bonus on damage rolls that rely on Strength equal to your level. While raging you become Off-Guard 3 (this reduces your AC by 3). This state lasts for 3 rounds. Once it ends you cannot enter it for 2 rounds. **Benefit:** Take a “Transform” action to rage. While in this state you gain a bonus on damage rolls that rely on Strength equal to your level. While raging you become Off-Guard 3 (this reduces your AC by 3). This state lasts for 3 rounds. Once it ends you cannot enter it for 2 rounds.
  
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 ==== Fast Movement (1st Level) ==== ==== Fast Movement (1st Level) ====
 Your steps are light and your movement as fleet as a deer. Your steps are light and your movement as fleet as a deer.
 +
 **Benefit:** Your land speed improves by 20 feet. **Benefit:** Your land speed improves by 20 feet.
  
 ==== Hardy (6th Level) ==== ==== Hardy (6th Level) ====
 When you get going in a fight, your sense of pain dulls. When you get going in a fight, your sense of pain dulls.
 +
 **Benefit:** You gain Resist (all) equal to 5 + your level while raging. **Benefit:** You gain Resist (all) equal to 5 + your level while raging.
  
 ==== Instincts (11th Level) ==== ==== Instincts (11th Level) ====
 You have a 6th sense about danger. You have a 6th sense about danger.
 +
 **Benefit:** You gain Detect (hostile) 10 feet. This allows you to “sense” the presence of a hostile creature within 10 feet of you, but can also be used to detect traps that are set to cause harm. You must state you are using this. **Benefit:** You gain Detect (hostile) 10 feet. This allows you to “sense” the presence of a hostile creature within 10 feet of you, but can also be used to detect traps that are set to cause harm. You must state you are using this.
 === Deeper Rules === === Deeper Rules ===
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 ==== Deathless (16th Level) ==== ==== Deathless (16th Level) ====
 Sometimes, you’re just too angry to die. Sometimes, you’re just too angry to die.
 +
 **Benefit:** You are immune to death effects while raging. **Benefit:** You are immune to death effects while raging.
   * **Boost:** If you would be reduced below 1 HP while raging, as a free action you can spend a Hero Dice to remain at 1 HP.   * **Boost:** If you would be reduced below 1 HP while raging, as a free action you can spend a Hero Dice to remain at 1 HP.
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 ==== Capstone- Eternal Rage (20th Level) ==== ==== Capstone- Eternal Rage (20th Level) ====
 Your rage is as endless as your thirst for violence. Your rage is as endless as your thirst for violence.
 +
 **Benefit:** You can remain in your rage state indefinitely. When you cease to rage, you can start again instantly. **Benefit:** You can remain in your rage state indefinitely. When you cease to rage, you can start again instantly.
  
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 ==== Hulk ==== ==== Hulk ====
 They won’t like you when you’re angry. They won’t like you when you’re angry.
 +
 **Benefit:** You grow one size category, to a maximum size of Giant (3x3), while raging. **Benefit:** You grow one size category, to a maximum size of Giant (3x3), while raging.
  
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 **Benefit:** You gain darkvision (even while not raging) and can use Dexterity-based skills while raging. **Benefit:** You gain darkvision (even while not raging) and can use Dexterity-based skills while raging.
  
-Rage-Mage+==== Rage-Mage ====
 Your rage fuels your magic, replacing fine arcana with raw power. Your rage fuels your magic, replacing fine arcana with raw power.
-Prerequisites: Spellcaster keyword+ 
 +**Prerequisites:** Spellcaster keyword
  
 **Benefit:** While raging you can use your Strength in place of a mental ability modifier for spells. This does not affect your allotment of mana, only the DC and damage dealt by your spells. **Benefit:** While raging you can use your Strength in place of a mental ability modifier for spells. This does not affect your allotment of mana, only the DC and damage dealt by your spells.

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